But that being said the usual anti-boss set will kill it quick.Buff potions, brood of typhon helm, breastplate of the eagle and this time i used Sword of Achilles. After that climb up the steps it's finally time for the final boss. Now return to the Hall of the gods and speak to Athena. The road will fork after you advance. So you need damage him and keep doing it till he goes down. Do the usual and pull the lever and get ready for a boss. You essentially need to manipulate the wind and windows as well as the crates to make bridges, lift platforms, and so on. Now for the Vault itself. This section is just some guidance to clean up whatever you can still do in this region, if you want to move on with the game feel free to skip this section. And the other finding a Bronze pot which can be found with a normal chest behind a breakable wall in the Clashing rocks. Loading New game+ will have you start the game from the beginning carrying everything over except for quest completion, map scouting and marked location of collectibles, chests, ambrosia, vaults, myth challenges will all reset (But you keep all your coins, ambrosia and lightning and upgrades you got from them). Now climb the stairs as you arrive at the Boss room. We'll start with the south west. After that you will be told you need to restore Aphrodite to proceed. Your objective is to move these balls into the spherical slots near them. Reach the end and pull the lever. Go straight ahead to start the first puzzle. (it happened once to me that it did not fall off the side and landed on the floor but that was very rare). Go back to Gaia's soul and go straight from the fast travel point and a Vault has appeared here. DLC quests won't reset and quest reward armor and weapons will be replaced with collectible upgrade items. You get Ravishing wings for beat this one. Activate both of the terminals here will summons large balls. Cerberus's mouth will now open head inside for a vault. Immortals Fenyx Rising was first unveiled to the public as Gods and Monsters back at E3 2019, as Ubisoft's last surprise announcement of the season. Now head west for the next puzzle. And will be asked as another quest to eliminate 4 Legendary beasts. Once again this quest line triggers from collecting the Ambrosia from atop Aphrodite's statue's head. You need to activate 2 terminals. Walk up to the Kronos statue and pull a cube from it, go south to ruins. while you charge up Aries wrath. Beyond it is a mandatory myth challenge which isn't categorized. After Zeus he has a huge bombarding attack so heal. For the puzzle in the 2nd room, on the ground floor you will find 2 cubes you can pull on to pedestals. Next climb above this previous room, you will find a pedestal next to a picture of a lyre. Immortals Fenyx Rising 's Vault of Ares is part of your quest to restore the essence to one of the game's four gods, Ares. Now head further in, collect the jar when you reach it and then head over and grab the lightning. This is the yellow area just northeast of the statue. Once their defeated watch the scenes. And then glide to at least one of the ledges on these huge mountainous rock formations. Once that's done jump across to the slot where the sphere is to continue forward. But i will repost below. Activate the terminal and several metal cubes and one huge crate will appear. When you reach the top there is one more target and a checkpoint here. He can be taken down like any other boss. As for this guide we're gonna proceed with this region, head outside and perch on to all 4 of the birds on the roof and use far sight to find as many points of interest (chests, challenges etc) as you can and when you see the Aphrodite Statue in the distance (and after you are done looking around the map) jump off and glide there, but remember to either have a lot of Stamina potions or be near the ground when you run or you will fall to death. Found south of the aries statue at the edge of the island. Break the wall at the end of the hall and pull out the cube here. Next go up some stairs, on the left you will see a ditch with some coal down below, pull up 2 chunks and take it with you to the next furnace, when here, throw them in while standing on the pedestal and then light it with an arrow. Method to defeat: Firstly do not even try to attempt this if you cannot handle purple enemies in general. Instead, use arrows and Phosphor for long range attacks. Starting at 6. The first one is made near you, and you can essentially push it to the slot using Triangle to move it. For the next puzzle you will need to do the same as the first but you can't just sit in place as the sphere is being blown around. This chest has 2 coins of charon. Now drop down into the 3rd and final Vault of the region. The Immortals Fenyx Rising Aphrodite vault is the first time the game truly tests every discipline it teaches you up to that point: Combat, patience, and puzzle solving. The chest contains the Piercing Wisdom helm. Once that's done place the metal cube on the anvil pedestal. Activate the terminal to call 2 blocks of different sizes. After you stun him once he will buff up his attack power but his moves are about the same. In Aphrodite's palace, near the top you will find a giant apple locked and guarded by enemies. You can skip this next segment if you don't want to right now, you can also find all the information for Non-Story Vaults in Valley of Eternal spring. The large block can't be lifted so you have to push it on to the anvil pedestal. It has a few new moves but nothing special. For the eastern side. After which the path to King's peak will open. Go get it after making sure the wind is favorable. Right Automaton hand: Found in a ditch north west from constellation challenge 1, with a lot of broken bot statues and enemies down here, Fenyx comments it looks like a graveyard. Then take the summoned cube and throw it to the place North west not the one north. Don't bother with the guarded chest it's too much for you right now. Once again as before out goal is the statue here to scout the area. But a bit different. After the head is beaten 2 more will appear for round 2. And will hence will need solve specific myth challenges along the way. In the next tower keep on gliding through, as usual while changing wind direction and avoiding traps, eventually you will be made to return to the eastern tower. Also note you CAN already possess them as they are available before now. Carry or throw the rocks here and break 1 with ONLY 1 hit of the axe. Double jump, glide and use Aries wrath to get to this chest, if you can't try doing it from higher up, later, inside the chest are 2 charon coins. To do this go to the left and right sides of the barriers to small rooms with pedestals. Keep following the road from here, you will need to light 2 pyres on the way up cliff side. It took hours. North of this chest and slightly near the guarded chest below here is a cave which has a red barrier and an anvil pedestal outside it, there are no cubes for you to find here but plenty of natural weight. I'm most of the way through the game but I haven't beaten it yet and I found a special vault in the north east corner of the forgelands called "weather apocalypse". One more thing, Unlocking Ares's Wrath will let you complete the Epic Chest puzzle left over in Clashing rocks. There are 4 targets in total, you will find a lever near where the chest is (behind a barrier). This product entitles you to download both the digital PS4 version and the digital PS5 version of this game. Now the vents will activate, leading to the end, BUT WAIT, we aren't done yet. In the exact same area where the Krystalline mount is found North of small Lyre 3. The rewards from these Chests are commonly armor, but you can also recieve weapons, Charon's Coins, Golden Amber and even Zeus' Lightning from them! This gives you the Armor, Hubris of the One-Eyed Giant. Jump to one of them, then jump in place and glide, let the wind take you as high as you can and then move to the next one and repeat. The Art of Darksiders II collects the dark and dynamic artwork behind the second installment in the fan-favorite Darksiders video game series. Go north from the eagle statue and follow the path and torches till you reach a dead end with water and 2 lightable pyres, use the 3rd pyre in front to light them and then dive under water. As for getting past it, I watched the video you mentioned and I'm confused too: that first ledge in my game was a cold free zone. After Hermes he will gain a ground attack, after Hephaistos a tentacle attack. This will unlock a Pyre UNDER the Planetarium, Fire an apollo's arrow through the gaps in the fence through the flames and into the pyre under the planetarium. Golden Isle. Phosphor is great at keep him staggered too. Start with the right most 2 you need to activate closest to you then go all the way to the end and do the 3 in the last row, and then the 2 in the second last row. Play as Fenyx, a new, winged demigod, on a quest to save the Greek gods. Defeat the enemies and retrieve the glowing object. Now head for the gate and beat up the guards outside then back track to where the objective marker is and interact with the square shaped altar. There is one Vault you cannot access right now, it's the one near, Athena's but we'll come to that one later. As you are instructed use the Apollo arrow to burn the seed. Go up the vents and open the normal chest, for 2 Charon coins, DO NOT collect the lightning. Fire an arrow through it and guide it to a seed to the east. This one can be found east of the messenger's path, in deep chasm below on the border with the Gates of Tartaros. Now head towards the next objective doing as you please along the way. This next puzzle is exactly the same, first place the metal cube on the left most pedestal, this removes some lasers, next place a crate on the same pedestal. Use the metal cube to stop one of them from moving again once it is on its pedestal. Where a new destination in a previously locked vault is unlocked. Because at this point i do not know if you or I are using the same route I won't make not of any side content or collectibles. After you bring it across the 2nd crate, place a Phosphor's clone next to the 2nd crate to keep it in place on it's pedestal. And now we take the South east path. First we deal with Achilles though. ALL RIGHTS RESERVED. You can find in game hints at each one's locations in the form of a map. Glide/Glide boost to that place now. You have now returned to the outside, now you have a few more resources to aid you. Just beat them down to get the armor. The next puzzle is more of the same except now you have to do it when the puzzle is far off and there are 2 balls, luckily you don't have to do them at the same time and if you mess up you can reset with the terminals. Note: Some portions of the southern area require you to glide from a high up place to reach as climbing them would require far too much stamina. They have quests for each of the DLC to give us a sneak peek and maybe entice people to buy it. Found in a cave on the cliff where the Hydra statue is. Immortals Fenyx Rising brings grand mythological adventure to life. After the check point activate the terminal to call new cubes, here. As soon as you approach the location, a scene will play and then a boss again, Godly Griffin Lieutenant. Once both are secured on their pedestals, place the metal cube on the anvil pedestal and head to the next puzzle. The game takes players back to the days of Greek mythology where the gods have been captured by an abhorrent monster, Typhon. There is also at least 8 or so in the farmlands near the Goddess of Wisdom. Break them with the same method, and then if it didn't happen time the lever pull to send one ball into track of the far end vent so it will be lead to a slot, allowing you to proceed. You can scout and explore it freely, though it mainly has chests and ambrosia and a few epic chests. You will likely use Axe throughout, be sure to use good armor and DO NOT lock on if there are many enemies. The first one on the right will turn off 2 red barriers which will impede the ball, the second will move parts of the course so that the sphere can continue on its path without falling off, essentially the path is incomplete unless this pedestal is stood on. On to the next part. To your left you will see 2 platforms with vents blowing winds. You still need to move the ball to the slot but it is inside a fenced off building you can see it though. While that should mean that it's a relatively painless experience, that's far from . Once you arrive you can collect some Wings, which will let you.double jump. Now head in further on the path to retrieve the Tear of Aphrodite. For this puzzle instead of taking these huge cubes somewhere you need to move them out of the way as they are blocking hoops for the puzzle, for the one on the left you only need to remove one of them just put it down in a way it wont respawn. You will see a horse with wings, this is not an enemy but a mount, you can't tame it yet so you will have to come back later, so make a mental note of this guy for now. But never fear - in this guide we'll walk you through the entire Vault of Typon, so that even on Nightmare difficulty you'll be able to clear this final ultimate challenge and sit back for the credits. This is by far the weakest Legendary beast. Pull the first one on to the pedestal and as there are no barriers here leave it. Note: It contains anything from Myth challenges, special chests and puzzles but doesn't contain anything regarding normal chests and ambrosia locations as you can already find all that simply by marking and tracking them down. You will get Phosphor's Love Ablaze from defeating it. Remember to keep restoring your buffs otherwise it will drag things out. Cross the platforms to the other end you will need to fight two Gorgons. Make your way to the objectivate location, the Hall of Gods. You will get the Divinity Armor and Helmet. He uses sword attacks up close, a long range sword energy attack and Athena dash like attack. You will now need to defeat some enemies, some of whom have shields. DO NOT, leave with the Orb just yet, look to your left to see another Orb behind a gated door. You earn the Sharp fire wings for this one. The boss is no surprise Polyphemos the enraged, or to be precise a weaker version of the mythical boss in this region. Shoot an Apollo arrow through a pyre, into three moving hoops and then light a pyre, to unlock the chest. 2023 GAMESPOT, A FANDOM COMPANY. Go up the stairs and reach the checkpoint and then go to the gate ahead. Then go to the the Forge of the gods in the Forgelands and use the forge to fix the armor. Players can choose to customize Fenyx as a male or female character. I eventually get to one section where you've got to get across a huge gap and you simply haven't got enough stamina to get across. The next puzzle on this side, is activate a terminal to call 2 links cubes and to push one to bring the other to a pedestal, basically just like with Athena's vault. Open it to get +2 Coins of Charon. Bring healing items for this one otherwise you will lose. Don't do anything with crates, here instead jump across the gap to the other side to the east. For the first part of this puzzle you use the large metal cubes as stepping stools to go up further, do this till you reach the check point. Now approach the statue's outstretched hand, Scout the area and this region's humungous map will be revealed. After collect this there is an epic chest on the rock south east of here. A rising attack that lifts small enemies and Fenyx into the air. The chest has ambrosia. Defeat them and stand on the pedestal. Keep moving and you will reach a place with Demi soldiers. Darksiders: The Abomination Vault - Ari Ari Marmell 2012-07-24 Ride with the Horsemen of the Apocalypse as they seek to unearth a plot that could plunge all of Creation into chaos! Use these to go high and find the last chest. Once it's in place a pedestal will appear in front of you. This one has the Valor of Soldier Helm. Pull the lever and get ready to fight. BEWARE MINOTAUR, this is very difficult to overcome as you are now, you CAN defeat him by avoiding his attacks and throwing rocks and anything else at him from a distance but it is still a very risky encounter, don't hesitate to make a run for it. After that follow the lit pyres. Once the ball is in place let go to let it settle inside the slot. You can fly here straight from the Hall of gods. With that you are done collecting quest items BUT, before you go back glide down to the base of this rock. Here I will cover the southern portion of this area (its also in the provided link above but this segment will cover it in a more streamlined way). The first phase is exactly the same as before but he has now go an absurd amount of health. I've tried everything in the comments and can't get past the first part of this vault at all. After the scene you will have a new objective. For example Increasing the amount of Health Health potions recover or adding the effect (and then improving) of reflecting projectile damage to Defense potions and so on. That's it there isn't anything more you can do here for the time being. And with this the Hephaistos quest line is finished. Now after scouting the place, instead of continuing with this region's god's quest line we are gonna go far east to do the Phosphor quest line here. 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